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Pistol 3D Model
Personal Project
This project involved creating a game-ready 3D model of a pistol, to begin developing my skills in using Maya and Substance Painter.
Features:
3D Modeling: Crafted a detailed pistol model with 8,347 triangles.
UV Unwrapping: Efficiently unwrapped the model for optimal texturing.
High to Low Bake: Applied techniques to bake normal maps from a high-poly version to the low-poly model.
Texturing: Used Substance Painter to create realistic textures and materials.
Rendering: Produced high-quality renders to showcase the final model.
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