top of page

Pistol 3D Model

Personal Project

This project involved creating a game-ready 3D model of a pistol, to begin developing my skills in using Maya and Substance Painter.


Features:

  • 3D Modeling: Crafted a detailed pistol model with 8,347 triangles.

  • UV Unwrapping: Efficiently unwrapped the model for optimal texturing.

  • High to Low Bake: Applied techniques to bake normal maps from a high-poly version to the low-poly model.

  • Texturing: Used Substance Painter to create realistic textures and materials.

  • Rendering: Produced high-quality renders to showcase the final model.

Project Gallery

bottom of page