top of page

Helmet 3D Model

Personal Project

This project involved creating a game-ready 3D model of a full-face motorbike helmet, developed using Blender to further refine my skills in 3D asset creation for games.


Features:

  • 3D Modeling: Crafted a highly detailed, high-poly helmet model with clean quad topology.

  • UV Unwrapping: Efficiently unwrapped the model with non-overlapping UVs, ensuring optimal texturing.

  • Texturing, Baking & Channel Packing: Created realistic materials and textures using Blender, and packed them into RBG channels for game engine efficiency.

  • Rendering: Produced high-quality renders to showcase the final model using Blender’s rendering engine.

Project Gallery

bottom of page