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Helmet 3D Model
Personal Project
This project involved creating a game-ready 3D model of a full-face motorbike helmet, developed using Blender to further refine my skills in 3D asset creation for games.
Features:
3D Modeling: Crafted a highly detailed, high-poly helmet model with clean quad topology.
UV Unwrapping: Efficiently unwrapped the model with non-overlapping UVs, ensuring optimal texturing.
Texturing, Baking & Channel Packing: Created realistic materials and textures using Blender, and packed them into RBG channels for game engine efficiency.
Rendering: Produced high-quality renders to showcase the final model using Blender’s rendering engine.
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